If you have removed a file and then decide to replace it, it is better to give it a different, but related name to the original. Unity will recognise them as different and possibly conflicting files and so display a warning symbol when they are imported. SOSolacex, 6 (You must log in or sign up to reply here. HINT: It is not good practise to remove files from packages and then replace them with the same name: Unfortunately, your extractor only actually extracts one file from the entire unity package and then stops. NOTE: You can re-name an updated package and Unity will recognise it as an update, so you can use incremental naming, for example: MyAssetPackageVer1, MyAssetPackageVer2. Select the asset files you want in your package (select both the unchanged ones and the new ones).Įxport the files as described above in Export Package, above. Sometimes you may want to change the contents of a package and create a newer, updated version of your asset package. Fig 1: Exporting Package dialog box Exporting Updated Packages This can be a quick way of exporting a bunch of assets without manually locating them all. Textures and other assets that appear in the scene will be exported as well. So, for example, if you select a Scene and export a package with all dependencies, then all models, HINT: When exporting a package Unity can export all dependencies as well. Name and save the package anywhere you like.
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